package game.metalmax.module.world
{
	public final class Header
	{
		public static const ENTER_SCENE_C2S:int = 2000;
		
		public static const ENTER_SCENE_S2C:int = 2001;
		
		public static const MOVE_HERO_C2S:int = 2002;
		
		public static const MOVE_HERO_S2C:int = 2003;
		
		public static const ACTION_ITEM_C2S:int = 2004;
		
		public static const ACTION_ITEM_S2C:int = 2005;
		
		public static const TRANSFER_ON_C2S:int = 2006;
		
		public static const TRANSFER_ON_S2C:int = 2007;
	
		public static const TRANSFER_OFF_C2S:int = 2008;
		
		public static const TRANSFER_OFF_S2C:int = 2009;
		
	}
}